Computer Graphics
DirectX+HLSL/Graphics/Compute All-in-One
DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to mastering DirectX 12, HLSL shaders, and GPU compute programming. It…
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Computer Graphics
DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to mastering DirectX 12, HLSL shaders, and GPU compute programming. It…
Game Production
A compact, practical introduction to the real work of producing a game—from planning and pipelines to communication, scope, and delivery.
Computers & Technology
Explore the business of APIs - from powering AI tools to monetizing data through high-performance visualizations.
Computers & Technology
A systematic guide to diagnosing and fixing the most elusive software bugs, from complex concurrency issues to mysterious memory leaks and…
Parallel Programming
OpenCL Compute introduces developers to heterogeneous programming, showing how to write high‑performance compute kernels that run across GPUs,…
Computers & Technology
Unlock the power of Vulkan beyond graphics—learn how to harness compute shaders for high-performance tasks.