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Game Production in 20 Minutes — cover

Book cover from the publisher catalogue.

Game Production

Game Production in 20 Minutes

By Kenwright

A compact, practical introduction to the real work of producing a game—from planning and pipelines to communication, scope, and delivery.

Pages
234
Publication
2026
Language
English
ISBN
9798248159369

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A reading choice with somewhere to go.

The appeal of “Game Production in 20 Minutes” starts with its focus on Team Leadership. That is fertile territory for a reader ready to move beyond collecting ideas and start making connections. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share. The exciting next step is practical: choose a small outcome connected to the topic, attempt it, and use the reading to sharpen your decisions. A modest project can make an ambitious subject feel much more tangible. Pick a question. Open a book. See where it takes you.

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Try it on a small project

Explore Game Production, Project Management, Game Development with a reading approach that gives the ideas somewhere to go. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share.

The listed 234 pages give a sense of extent; page count alone does not establish depth or difficulty.

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Does the sample explain why an example works, as well as how to reproduce it?

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Use one listed topic as the starting point for a small working example. Keep a before-and-after result and explain one decision you made.

Publisher’s synopsis

Game Production in 20 Minutes demystifies the often‑overlooked discipline of game production. Covering scheduling, scope control, communication, risk management, pipelines, and milestone planning, this book provides a clear and approachable overview of what it takes to guide a game from concept to completion. Designed for developers, students, and aspiring producers, it offers practical insights into managing teams, avoiding common pitfalls, and keeping a project on track—even when resources are limited.

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