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Game Physics: A Practical Introduction — cover

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Books

Game Physics: A Practical Introduction

By Kenwright

How to incorporate real physics into your games to deliver truly stunning simulations to satisfy the most demanding gamers. Game Physics: A Practical Introduction presents an easy going hands on approach to writing physics for games. The book uses a step-by-step approach with an in-depth down-to-earth introduction to the mathematics behind physics. The essential mathematics are introduced in a no-nonsense practical approach with examples to give the reader a solid understanding. The book aims to help the reader link the theoretical and practical aspects using stripped down code samples. The book is intended to show the reader how to incorporate real physics into their games. [+] Basic maths and physics needed to incorporate realism into your games. [+] Understand how forces such as gravity, friction and wind can be added to your gaming environment. [+] Code 2D and 3D physics simulations, like rag-dolls and smashables. [+] Construct a particle system for simulating effects, such as dust and smoke. [+] Develop and understanding simulation inaccuracies, numerical problems and approximations and how to deal with them.

Pages
324
Publication
24 May 2025
Language
English
ISBN
9798284865194

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There is a strong reading opportunity in the space between Game Programming and Books. “Game Physics: A Practical Introduction” brings those listed subjects onto the same shelf and gives your next question a place to start. A simulated movement gives you something to observe, predict, and question. Connect the reading to one simple physical relationship and compare a known case with the behaviour you produce. The exciting next step is practical: choose a small outcome connected to the topic, attempt it, and use the reading to sharpen your decisions. A modest project can make an ambitious subject feel much more tangible. Worth exploring when you are ready for a fresh reading direction.

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Explore Books, Computers & Technology, Programming with a reading approach that gives the ideas somewhere to go. A simulated movement gives you something to observe, predict, and question. Connect the reading to one simple physical relationship and compare a known case with the behaviour you produce.

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Publisher’s synopsis

Game Physics: A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

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